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Ultimate game programming with DirectX

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ISBN
9781584506201

Ultimate game programming with DirectX is a computer games, programming book by Allen Sherrod.

About this book

"Written for experienced programmers who want to learn DirectX 10 and how to apply it to game creation, this book goes in-depth with DirectX 10 and each of its subsystems. Every part of the game development process is covered and you'll apply your existing game-development skills to the new techniques and tools covered in the book. Beginning with an introduction to DirectX and Direct3D, you'll work your way through graphical interfaces, animation paths, advanced lighting and shadows, various surface mapping techniques, and even sound. One topic is covered per chapter and end-of-chapter questions help you practice and reinforce your new skills"--Resource description p.

About the Author

Allen Sherrod is the author of Ultimate game programming with DirectX. Browse their full catalog on Booklogr.

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Frequently Asked Questions

What genre is Ultimate game programming with DirectX?+

Ultimate game programming with DirectX is a Computer games, Programming, DirectX, Computer games / Programming book.

What is Ultimate game programming with DirectX about?+

"Written for experienced programmers who want to learn DirectX 10 and how to apply it to game creation, this book goes in-depth with DirectX 10 and each of its subsystems. Every part of the game development process is covered and you'll apply your existing game-development skills to the new techniqu...

Who wrote Ultimate game programming with DirectX?+

Ultimate game programming with DirectX was written by Allen Sherrod.