Ultimate game programming with DirectX
- ISBN
- 9781584506201
Ultimate game programming with DirectX es un computer games, programming book de Allen Sherrod.
Sobre este libro
"Written for experienced programmers who want to learn DirectX 10 and how to apply it to game creation, this book goes in-depth with DirectX 10 and each of its subsystems. Every part of the game development process is covered and you'll apply your existing game-development skills to the new techniques and tools covered in the book. Beginning with an introduction to DirectX and Direct3D, you'll work your way through graphical interfaces, animation paths, advanced lighting and shadows, various surface mapping techniques, and even sound. One topic is covered per chapter and end-of-chapter questions help you practice and reinforce your new skills"--Resource description p.
Sobre el Autor
Allen Sherrod es el autor de Ultimate game programming with DirectX. Explora su catálogo completo en Booklogr.
Ediciones y Formatos
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Preguntas Frecuentes
¿De qué género es Ultimate game programming with DirectX?+
Ultimate game programming with DirectX es un libro de Computer games, Programming, DirectX, Computer games / Programming.
¿De qué trata Ultimate game programming with DirectX?+
"Written for experienced programmers who want to learn DirectX 10 and how to apply it to game creation, this book goes in-depth with DirectX 10 and each of its subsystems. Every part of the game development process is covered and you'll apply your existing game-development skills to the new techniqu...
¿Quién escribió Ultimate game programming with DirectX?+
Ultimate game programming with DirectX fue escrito por Allen Sherrod.