An architectural approach to level design
- ISBN
- 9781466585416
An architectural approach to level design est un level design, software architecture book de Christopher W. Totten.
À propos de ce livre
"This book discusses level design, the discipline of creating interactive game environments, with an emphasis on architectural principles. These principles can help level designers create meaningful user experiences and emotional responses for players. This involves elements of spatial psychology, human survival instincts, visual communication, and spatial storytelling, among others. Topics are discussed in a non-software specific context so readers using different types of programs can utilize the content. The book includes an overview of real-world tools and techniques that level designers will find useful in crafting their interactive worlds. "--
À propos de l'auteur
est l'auteur de An architectural approach to level design. Parcourez son catalogue complet sur Booklogr.
Explorez plus de livres de Christopher W. Totten →Éditions et Formats
Critiques
Pas encore de critiques. Avez-vous lu ce livre ? Partagez vos impressions avec la communauté Booklogr.
Se connecter Connectez-vous pour écrire une critique
Questions Fréquentes
Quel est le genre de An architectural approach to level design ?+
An architectural approach to level design est un livre de Level design, Software architecture, COMPUTERS / Computer Graphics, COMPUTERS / Programming / Games, Computer software.
De quoi parle An architectural approach to level design ?+
"This book discusses level design, the discipline of creating interactive game environments, with an emphasis on architectural principles. These principles can help level designers create meaningful user experiences and emotional responses for players. This involves elements of spatial psychology, h...
Qui a écrit An architectural approach to level design ?+
An architectural approach to level design a été écrit par Christopher W. Totten.