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Ultimate game programming with DirectX

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ISBN
9781584506201

Ultimate game programming with DirectX est un computer games, programming book de Allen Sherrod.

À propos de ce livre

"Written for experienced programmers who want to learn DirectX 10 and how to apply it to game creation, this book goes in-depth with DirectX 10 and each of its subsystems. Every part of the game development process is covered and you'll apply your existing game-development skills to the new techniques and tools covered in the book. Beginning with an introduction to DirectX and Direct3D, you'll work your way through graphical interfaces, animation paths, advanced lighting and shadows, various surface mapping techniques, and even sound. One topic is covered per chapter and end-of-chapter questions help you practice and reinforce your new skills"--Resource description p.

À propos de l'auteur

Allen Sherrod est l'auteur de Ultimate game programming with DirectX. Parcourez son catalogue complet sur Booklogr.

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Quel est le genre de Ultimate game programming with DirectX ?+

Ultimate game programming with DirectX est un livre de Computer games, Programming, DirectX, Computer games / Programming.

De quoi parle Ultimate game programming with DirectX ?+

"Written for experienced programmers who want to learn DirectX 10 and how to apply it to game creation, this book goes in-depth with DirectX 10 and each of its subsystems. Every part of the game development process is covered and you'll apply your existing game-development skills to the new techniqu...

Qui a écrit Ultimate game programming with DirectX ?+

Ultimate game programming with DirectX a été écrit par Allen Sherrod.